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Character Development Reel
Running Time: 7 min
Color / Sound
These are examples of my pre-production work. During this period of a film I test character rigs, make drawovers for design and deformation notes, develop the character and how he/she moves, create expression tests to push the boundaries of the facial rig, and create animation libraries for the animators once production begins.
Designed and printed as a magazine in this case, this Character Packet contains information on personality, movement, examples of design asthetics, visual traits, and unique controls.
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